Nuke®, NukeX®, and Nuke Studio®, work alongside Hiero® and HieroPlayer® to offer seamless integration with the rest of the Nuke Family for faster, more efficient workflows. cat files and ready to be run as Nuke nodes, as well as several other enhancements to help accelerate work.Nuke for Mac brings greater control and flexibility to LiveGroups, new timeline stereo and VR workflows, bounding box and channel management features, plus significant particle performance improvements! The release introduces cloud-based login licensing and Cattery, a free library for third-party machine learning models converted to. Nuke users get updates to the UnrealReader, enabling Unreal Custom Render Passes support. In addition, users can access new path and mask knobs, which work intuitively with their workflow, and new light nodes, material, and shader workflows.įoundry has released the 3D system as a beta feature and created a new forum space to allow artists to collaborate, give feedback, and build the next generation of 3D compositing workflows. The release offers a revamped beta 3D system equipped with more than 40 nodes and a USD-based architecture, boasting improved performance and scalability while preserving the simplicity of compositing workflows and offering pipelines the flexibility to create new USD-based integrations.Īs part of this revamp, Nuke introduced a dedicated scene graph that allows artists to view, navigate, and manage complex 3D scenes easily. Creative software developer, Foundry, has announced the release of Nuke 14.0, the first in the Nuke 14 series.
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